Public Teams

Why share?
Sharing your team is nice to the community, since noone will make a good team if they cannot challenge other teams!

If you are afraid that people will try to steal your code, you can use a obfuscator on your dll. Eazfuscator works perfectly. You could also use Dotfuscator, which is included in visual studios.

Is it safe?
Beware that any team you download may be unsafe, and run them at your own risk!

If you want to be safe, we recommend that you only download teams from friends.

Base Teams
Team one: 

Team Two: 

Personal Teams
For info on how to share your team see: Sharing your team


 * Team ZetaTwo
 * Ice_Harley v3 rating 42
 * Ice_Harley v12 final rating 68, competition winner
 * De Wolkenhondjes v1 rating 13
 * De Wolkenhondjes v2 rating 17
 * De Wolkenhondjes v3 rating 28
 * De Wolkenhondjes v4 rating 41
 * De Wolkenhondjes v5 rating 49

Testing
You can test your engines agains the base and personal teams by using client. Another opition is to use CloudBall Arena, an testing enviroment, thats automaticly runs an unlimited number of matches between the avialable engines.